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Old Jun 20, 2006, 02:01 PM // 14:01   #1
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Smile Ranger drok run! (video)

Its finnaly proved! This is an end to all those discussions that say that ranger can or cannot do a drok run. Here is the movie! >> Ranger drok run
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Old Jun 20, 2006, 02:27 PM // 14:27   #2
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Why is this video here?

Where is the ranger?

Its a Mesmer/Warrior. You are not a Ranger.
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Old Jun 20, 2006, 02:53 PM // 14:53   #3
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I've made it to droks with a R/W, you just need some good spawns and have experience in running places....

My success rate is somewhere in the single digit percentages though =\
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Old Jun 20, 2006, 05:45 PM // 17:45   #4
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wtf is this? its a Me/W droks running video, and i dont think its made by you.. seeing how it has been around for some time now..

~Shadow
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Old Jun 20, 2006, 07:12 PM // 19:12   #5
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lol

lets just say it was a bad link??
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Old Jun 20, 2006, 07:42 PM // 19:42   #6
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I just ran it, won a race against 5 other W/Mo's, and made a killing (like 25k >_>)

R/W's can run droks. Faster, more efficiently, and more reliably than any W/Mo can ever dream of. After months of practice, trial and error, as well as making a name for myself, the most efficient R/W droks running build FOR ME, can be seen here.

http://beacon.wiseelben.com/pve_buil...nner_build.htm
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Old Jun 20, 2006, 09:36 PM // 21:36   #7
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Faster? Maybe
Efficiently? doesn't matter as long as you get there
More Reliably? No

Wammo's have a larger tolerance for bad spawns whereas rangers require good spawns, well, only in Lornar's(which is the hardest part of the run).

"If you get hit by a hex, such as Mind Freeze, Deep Freeze, or Crippling Anguish, the best thing for you to do, is stop, and quickly throw up Troll Unguent, and if possible, tank out the rest of the damage."

when you get hit by the Ice Imps, you can generally tank them as long as too many of them aren't spamming ice spear.

When you get hit by deepfreeze and there are no mobs around, easily tankable with troll. But with all those grawl around.....

When you get hit by crippling anguish, stone summit are bound to be around and most likely you will get raped. Though efficient use of whirling MIGHT be able to save you...

And once again, if the spawns are bad when you get snared, you might as well warp back to beacons for another try.
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Old Jun 21, 2006, 12:46 AM // 00:46   #8
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droks run is easy with r/w...you say its 'finally proved.' sorry to say it, but its been 'proved' for a long time now.
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Old Jun 21, 2006, 03:14 AM // 03:14   #9
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Quote:
Originally Posted by Wolydarg
Faster? Maybe
Efficiently? doesn't matter as long as you get there
More Reliably? No

Wammo's have a larger tolerance for bad spawns whereas rangers require good spawns, well, only in Lornar's(which is the hardest part of the run).

"If you get hit by a hex, such as Mind Freeze, Deep Freeze, or Crippling Anguish, the best thing for you to do, is stop, and quickly throw up Troll Unguent, and if possible, tank out the rest of the damage."

when you get hit by the Ice Imps, you can generally tank them as long as too many of them aren't spamming ice spear.

When you get hit by deepfreeze and there are no mobs around, easily tankable with troll. But with all those grawl around.....

When you get hit by crippling anguish, stone summit are bound to be around and most likely you will get raped. Though efficient use of whirling MIGHT be able to save you...

And once again, if the spawns are bad when you get snared, you might as well warp back to beacons for another try.
all I will say is learn to run boy, learn to run. You ever see a W/Mo tank 10 ice golems and 10 grawl before? Diddn't think so. W/Mo's are squishy, unlike rangers.
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Old Jun 21, 2006, 03:49 AM // 03:49   #10
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Not trying to sound disrespectful, I'm just voicing my thoughts based on my personal observations of running in game.

Your build has 3 ways of reducing damage: Troll, Balanced Stance, and Whirling defense. This is the part that confuses me. You have a 15 second whirling, troll should easily cover the damage within this 15 second window because of the misses and maybe the AoE breakup of the hammer wars from all the projectiles. But while you're in this stance, you can't move for fear of being Water Trident'd and being stuck some more. Not to mention there's probably an annoying Deep Freeze going for ya at this moment. And further increasing the pain and the time required to sit there getting whaled on by some lucky bastard grawl who hit that 25% repeatedly.

So for 15 seconds, you should be alright, right? Then after the 15 seconds...what happens? +10 Regen from troll just isn't going to cut it against 10 ice golems and grawls with probably some pines around. I'd be more than happy if you can prove me wrong on this, since a) I love rangers and b) I like learning.

This is just all under personal beliefs and my understanding of running droks.
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Old Jun 21, 2006, 03:52 AM // 03:52   #11
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The graphics are huge, feels like Mario where everything was x100 bigger :X.
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Old Jun 21, 2006, 04:05 AM // 04:05   #12
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Quote:
Originally Posted by Wolydarg
Not trying to sound disrespectful, I'm just voicing my thoughts based on my personal observations of running in game.

Your build has 3 ways of reducing damage: Troll, Balanced Stance, and Whirling defense. This is the part that confuses me. You have a 15 second whirling, troll should easily cover the damage within this 15 second window because of the misses and maybe the AoE breakup of the hammer wars from all the projectiles. But while you're in this stance, you can't move for fear of being Water Trident'd and being stuck some more. Not to mention there's probably an annoying Deep Freeze going for ya at this moment. And further increasing the pain and the time required to sit there getting whaled on by some lucky bastard grawl who hit that 25% repeatedly.

So for 15 seconds, you should be alright, right? Then after the 15 seconds...what happens? +10 Regen from troll just isn't going to cut it against 10 ice golems and grawls with probably some pines around. I'd be more than happy if you can prove me wrong on this, since a) I love rangers and b) I like learning.

This is just all under personal beliefs and my understanding of running droks.
You have 6 ways of reducing damage, and 1 way of healing it.

Dodge allows you to dodge projectiles, learn that.
Shields Up also allows you to dodge projectiles
Whiling Defense allows you to dodge anything
Balanced Stance, Storm Chaser, and Serpents Quickness are all stances, and with the sheild, reduce damage.

Troll unguent heals for 20 HP per second, second its over, recast it. Also learn when you need to tank and when you dont. No W/Mo can last 1 full minute agasint 10 golems/Pinesouls and 10 Grawls together in 1 mob. A ranger can. W/Mo's are squishy.
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Old Jun 21, 2006, 04:27 AM // 04:27   #13
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Quote:
The graphics are huge, feels like Mario where everything was x100 bigger :X.
lol thats what i was thinking when i first watched it...look at the size of that skillbar...i think my granny could use a smaller one....
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Old Jun 21, 2006, 10:38 AM // 10:38   #14
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Quote:
Originally Posted by Reikai
You have 6 ways of reducing damage, and 1 way of healing it.

Dodge allows you to dodge projectiles, learn that.
Shields Up also allows you to dodge projectiles
Whiling Defense allows you to dodge anything
Balanced Stance, Storm Chaser, and Serpents Quickness are all stances, and with the sheild, reduce damage.

Troll unguent heals for 20 HP per second, second its over, recast it. Also learn when you need to tank and when you dont. No W/Mo can last 1 full minute agasint 10 golems/Pinesouls and 10 Grawls together in 1 mob. A ranger can. W/Mo's are squishy.
Now dont take me wrong, i run to droks with both my Warrior and my Ranger..
But even if the Ranger can tank more, then the War/mo dont need to tank.. Cus with Holy Veil on, deep freeze takes a whole 6 sec to be casted... And he can get pretty far on 6 sec.. And just as veil hits, he disable veil and remove the DF.. now it takes at least 3 sec before a new one come (if one come at all. Cos if you run it right the sieges wont be able to get you in aggro field to cast one).. If a new one come he can CoP off his Mending (mending Ftw? xD)
So mainly the Warrior dont need to tank.. Also, the Warrior have an easyer time in Snakes Dance, but not cos thats so hard for a Ranger anyway :S

~Shadow

Edit: On another note: How does serpends quickness benefit the ranger on the run? and how do you use it? Never really used it on my ranger X.x
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Old Jun 21, 2006, 11:00 AM // 11:00   #15
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Quote:
Originally Posted by Shadow-Hunter
Edit: On another note: How does serpends quickness benefit the ranger on the run? and how do you use it? Never really used it on my ranger X.x
40 second long Balanced Stance (basically)
among others. Doesn't that seem nice to you ?
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Old Jun 21, 2006, 12:36 PM // 12:36   #16
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yea *Puts SQ on skillbar*

So how do you use it ? Balanced and SQ is both stances :S >.<

~Shadow
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Old Jun 21, 2006, 12:53 PM // 12:53   #17
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I usually use SQ with the following combo

SQ -> Charge -> Shields Up! -> Balanced Stance

SQ gives B stance 33% increase which bumps it to 20 seconds. at 12 tactics B stance lasts 18, if timed well its basically a 40 second B stance.
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Old Jul 04, 2006, 07:18 PM // 19:18   #18
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Here's the correctly link the OP is trying to point to:

http://video.google.com/videoplay?do...96&q=droks+run
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Old Jul 04, 2006, 07:58 PM // 19:58   #19
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Wow.. how can that ranger play with that type of lag? O_o
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Old Jul 07, 2006, 05:32 PM // 17:32   #20
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Weee, another thread that I can add my video to There is considerably less lag in this video although I did hit a few lag spikes.

Once again, the disclaimer: Please don't PM me asking for runs. I'd much rather see you learn it on your own. If you really dont' want to learn and just want to pay someone for a run, get Reikai to do it.

http://files.filefront.com/Q_ForgeRu.../fileinfo.html

Its 75 megs, so don't download it if you are on dialup.

Regarding the debate between ranger and warrior runners. The biggest difference I see with rangers is that ranger runners know they have less armor and as a result are a lot smarter than wamos. Mind over muscle. Why run into the middle of a mob when you can avoid it? Every time I go into FoW for a bit of chest running, this belief gets confirmed as I see wamos running right into agro range of skeleton armies. Then there's the typical "WTF!! REZ ME!!"

Last edited by winkgood; Jul 07, 2006 at 05:47 PM // 17:47..
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